Blizzard has thanked players for their patience after some waited in an hour-long queue to participate in this weekend’s Diablo 4 open beta test.
In a statement posted on Official game forumthe community team assured players that they were “proactively working” on the issue, pledging to “increase player influx” and reduce queue times once the numerous disconnect issues have been resolved. .
In an update posted hours later, community manager PezRadar thanked everyone for the “overwhelming response to the early access beta weekend” and noted that the team was “tracking down the drop-in/drop-out multiplayer issue.” , we are actively working on it.” Rubberbanding during zone migrations, and high RAM and GPU usage. The team is also aware of an issue where players being dropped from the game receive an error that the party does not exist.
“The team is working on these specific items and more, but we are also managing the flow of players in-game via queues,” Pez added. “While many players have successfully logged into the game, we are aware that some players are experiencing longer wait times than expected.
“As we continue to roll out server stability improvements, players should expect to see continued improvements in queue times.”
The statement concluded by confirming that the team would “continue to work tonight and overnight” and promised to provide “additional updates” during the beta period.
ICYMI, Diablo 1 and 2 co-creator Erich Schaefer has joined Moon Beast Productions to “redefine the action-RPG genre.”
Schaeffer will take on the position of chief creative officer alongside industry heavyweights Peter Hu and Phil Schenk, who will “lead the creative direction” of the studio’s unannounced action-RPG.