Sony has announced an accessibility controller to provide users with disabilities with a highly customizable means of playing games. The controller, codenamed Project Leonardo, should provide more accessible gaming options for the PlayStation 5’s typical DualSense controller.
According to a post by playstation blogthe controller was developed with accessibility experts. Community members, and developers.The goal is to make gamepads that correspond to people you might find Using a DualSense or other game controller is more difficult. The examples listed on the blog include someone with limited motor control, holding other controllers or using their hands to reach as many buttons as possible with his typical controller layout. is difficult to place.
The circular controller has several slots for connecting buttons and analog stick inputs, which can be inserted in different locations on the device depending on the user’s needs. Once the device is up, you can also pair it with his customizable second controller and DualSense for even more personalization.
“Our team tested over a dozen designs with accessibility experts, looking for an approach that would help address the key challenges of using controllers effectively,” said Sony’s designer. Said Mr. Hajime Morimoto. Wired“We ended up with a split controller design that allows near-free repositioning of left/right thumbsticks, can be used without the need to hold, and features extremely flexible button and stick cap swapping. There is no “right” form factor, as players can customize it to their needs. We want them to be able to create their own configurations. “
Project Leonardo comes less than four years after Xbox released its own adaptive controller in 2018. This was intended to allow players with disabilities to play more games.So it’s good to see another console maker working on tech that will allow more people to play their games. there are, but they are Have got Comes from a third party manufacturer.